#UltimateSheepWars update! Soon published!


- You can combine health sheeps to increase level of regeneration
- Swap sheep animation improved
- Added method getId() for each sheep
- Added SheepWarsAPI.SHEEPWARS_SHEEP_ID_METADATA to each sheep
- Added SheepWarsAPI.SHEEPWARS_SHEEP_LAUNCHER_METADATA to each sheep
- Update SheepWarsSheep().equals(...) method
- Your choice to keep the random kit is now saved in database
- Fixed kits.yml config bug (only random & null kits were shown)
- Show commands according to viewer's permissions
- Improve stats command
- Add new command to set map display name in vote GUI
- Rename SheepAbility.RIDEABLE to CONTROLLABLE
- Add new messages (on voting)
- Introduce new config field : enable sheep with player collisions
- Calendar events are now activating & deactivating in real time & not
only when the server starts
- Prevent sheeps to die from fire or explosions
- Allow players with permission 'usw.admin' to place/destroy blocks at
each game state
- Remove RemoteSheep listener
- Improve the team/global chat operation (start your message with '!' to
speak in global)
- Add new config setting allowing to set the maximum amount of
intergalactic sheeps which can be in operation at the same time
- After having been teleported to the arena, you have 10 seconds to
choose your kit before the game starts
- Create 'GameEndEvent'
- Create 'WeatherChangeEvent' to prevent raining during waiting phase
- Create a new interface to see all the levels of a kit
- Update kits inventory
- Improve vote map inventory
- Incorporate GameEndEvent
- Use PlayerData#disableMovements(...) instead of VMS
- Update WaitingTask (auto map selection)
- Adding message on disable when updating player datas
- Close connection with DB on last player update
- Add static metadatas to SheepWarsAPI
- Update SheepWarsAPI methods
- Update method to allow closing connection
- Add autoReconnect to MySQL connection string
- Add method to set if the player used the random kit
- Switch methods to private
- Add method disableMovements(...)
- Update DB identifing method (if you're using your server in
online/offline mode)
- Fixed ranking wrong order !
- Add 'max-interglactic-sheeps' integer
- Add 'sheep-player-collision' true/false
- Remove 'sheep-countdown-before-explosion' which wasn't used since it
is in sheeps.yml
- Jump to version 4.7.6

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