Thanks for feedback regarding Afterburner stats, I'll see what I can do about layout/vram usage info. I'll continue to look into various capture options. I really like how efficient Shadowplay is in terms of performance, it's near enough to zero impact to allow accurate performance information display, but it does seem to wash out the colours slightly, or more specifically, uploading it to Youtube does. The actual output from Shadowplay doesn't look too bad all things considered but with modern games, Youtube just isn't giving us the bitrate headroom to create gaming videos that aren't massively artifacted. Games like Dragon Age and Far Cry 4 have so much detail on screen, a lot of it just gets lost in the encode by Youtube. I don't think there's really much I can do about it.
