Heard a crazy rumour that apparently some people in the industry believe that I charge for previews of games. This is absolute nonsense, especially considering we're still struggling to get the same treatment that more traditional outlets get in terms of review copies prior to release, as I think was evidenced today when Wolf Among Us eventually showed up. This happens all the time, we've been fighting for over 3 years to assert our legitimacy as a source of coverage and critique and despite the sheer weight of views and exposure we have behind us, it's still potluck as to whether or not we can actually gain any form of access before the general public. The notion that we'd sacrifice that struggle to charge companies money for previews/WTF is videos is insane. The process behind my videos is really simple. I see games I'm interested in, Cris tries to get me code for them, then I play em and give my opinion. Done, that's it. I'll prioritise titles that I think more viewers are interested in because hey, that's the business and I don't have a team of reviewers to cover every title, I've got me, commentator, critic and editor all rolled into one prematurely balding stressy package. That's as complicated as the process gets. Interesting game in some way? Gets played. Not interested game? Doesn't get played.

I've always been completely transparent about paid gigs, things like presenting Planetside at E3, participating in the Chivalry tournaments or casting Starcraft for third party organisations. I don't take money for my opinion, ever, my entire livelihood relies on my viewers trusting that what I have to say came from me and only me. If they even got a whiff of the opposite, I'd be done. I'd honestly love to know who actually thinks this and if they want to discuss with me how games coverage on Youtube actually works, they can feel free to contact me and I can tell them.