For those concerned about Dishonored being too short, please don't be. The game will keep on going for you as long as you're still having fun with it, and chances are you will still be having fun with it. Playing stealthily and playing recklessly both present very unique challenges and vastly different, but both very worthwhile, game experiences. And even after that, going for full pacifist runs (no kills) and/or full ghost runs (never seen) is not going to be easy.

Arkane Studios deserves some special commendation for making their game last longer without actually padding the core campaign of the game. It drives me crazy when people complain about great single player games being too short, because that's what causes sequels to great single player games to have shoehorned multiplayer or padded singleplayer campaigns, both of which hurt the quality of what made the first game so great.

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