Changes that need to happen to H1Z1 before the update goes live.


Rifle rework:

AR bullet speed should be 900 meters per second, this is in line with real life velocity of the .223 and would be great considering the damage reduction that was implemented to buff the effective range but also not making the game point and click
AK bullet speed should be 700 meters per second, this is in line with real life velocity of the 7.62x39 and would make the game less point and click while also giving the AK a lower effective range as anyone would expect to see.

Recoil:
Take the AK's recoil from live and put it on both the AR and the AK. Keep the current live AK recoil the same but on the AR reduce it by 30-50%.

Shotgun rework:

Damage at less than 5m whether first or 3rd person should always be 2 hit kill if player being shot has a helmet and armor. However if the player has no armor or helmet it should be a one pump kill.
Also make the spread consistant between 1st and 3rd person, currently 1st person spread of the shotty is way to large while 3rd person is basically a slug round

MP7 rework:

Rate of fire needs to be cut by 50%. Here's an example from test server yesterday:
I was fighting a guy at the south Pleasent fence and shot his helmet off with the AR and he sprayed me with an ak down to 10HP then I proned behind the wall to get 1 bandage off and saw him rushing me so I switched to the mp7 popped up and just melted him before he could get a single shot off at me.

Dynamic crosshair:

Over all I like the new crosshair but if there were more options to customize it, it would be much better.
For example in CSGO I use an outline because I lose track of my crosshair when I don't use an outline.
Another thing I would add for customization is the option to make the crosshair like crosshairs 6-10 but as far as the static dot in the center goes...keep it.
Also adding the option to put an outline on it would be great.

Magnum Damage to players and cars:

Make the magnum great again against cars but the 2-3 body shot to kill damage to players has to go, nerf it to oblivion on players.

Overall I'm liking the test update but these are my thoughts on how it needs to change.

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