ComplexMinded

Ced · @ComplexMinded

12th Dec 2016 from TwitLonger

Update on Primitive+, and the primitive "tek-tier"


I know I've been a little absent in social media but I have been busy working on Primitive+ and some exciting things for modders in the future. Not only do I work on Primitive+, I also work with the modding community and our programmers to make sure that the modders who support our game are supported. For those still enjoying Primitive+, thank you for being patient.

I wanted to give you a heads up that there's been a death in the family and I'm flying back home to spend a little time with them. It's not something that was expected and right now, my family really needs me. I don't want people to think I have forgotten about Primitive+ so here's a little bit of what's been done recently:

-Complete re-design of lumber and brick structure tiers (added some additional structures as well)
- 30+ bug fixes
- Lots of balance changes

In addition to new content:
-Byzantine flamethrower
-Battering Rams
-Alchemy Table
-Advanced Workbench
-Recurve Bow
-and more

Rather than try and rush this patch out for the holidays, I'll need to spend a little more time working with the QA team to avoid any bugs. This means that the new patch for Primitive+ will come out right around new years. All of the things mentioned above will be included in the patch (as long as they don't bring game-breaking bugs). If you'd like to see the current progress, I can get a beta out there in the workshop.

Thank you to all those that have followed the progress of Primitive+. There's still a lot more in store!

Ced

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