Demi_Fiendy

Lemonus · @Demi_Fiendy

21st Feb 2013 from Twitlonger

Note: These cards can only be used ONCE a round.

Ascension
Element: Light
Cost: 15
Exclusive to Lv 20 Paladin Masters

Paladin bursts with Light! He gains +3 damage on every attack and regenerates 2 HP. The effect ends after 3 Turns and stuns the Paladin for 1 turn.

Appearance: Paladin turns sparkly golden and gains Founder like wings.
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Blaze
Element: Fire
Cost: 14
Exclusive to Lv 20 Pyre Witch Masters

Pyre Witch unleashes the full power of Fire! Her Fireballs and Infernos apply a DoT that does +2 Over 2 turns and her Burn's damage is increased to +4. The effect ends after 3 turns and also halves her Energy Charging for 3 turns.

Appearance: Pyre Witch's Staff burns brightly.
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Malevolence
Element: Shadow
Cost: 14
Exclusive to Lv 20 Blood Fiend Masters

The Blood Fiend overflows with the power of Darkness and Vengeance! His Poisons Energy costs are reduced by 1, his Life Drain's HP regain increases to 5, his basic attacks are empowered by +2 when attacking a Poisoned enemy. The effect ends after 3 turns and he becomes vulnerable, receiving +2 damage from ANY damage source and his energy charge count is reduced to 0 for the duration.

Appearance: Blood Fiend's Red color scheme will turn into a Black tint and his spikes and claws glow black.
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Blizzard
Element: Ice
Cost: 14
Exclusive to Barbarian Masters

The Ice God grants her Power! She gains gains 5 Shield over 3 turns and her normal defensive cards gain reduced Energy cost(2) and are empowered by +2. Her Shatter's delay is reduced to 3 turns and her Freeze reduces it by 1 turn. The effect ends after 3 turns, her Shields are reduced by 3/4 and she gets frozen for the duration.

Apperance: Her shield becomes an Iceberg and her swords glow light blue.
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Flux
Element: Energy
Cost: 15
Exclusive to Lv 20 Lightning Wolf Masters

Ulrik becomes the roaring thunder itself! He gains a guaranteed +5 Energy every turn, removes the discarding part of Energize, Charged damage addition is increased by +1 and Storm's damage is increased by +3. He can't draw defensive cards for the duration. The effect ends after 3 turns, his Energy Charge resets to 3 and you can't use ANY attack card for the duration.

Appearance: The Lightning Wolf becomes translucent and becomes bluish.
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Judgement
Element: Ω
Cost: 15 Light
Exclusive to Lv 20 Founder Champions

The Founder Champion becomes the embodiement of Light itself! Retribution's cost is halved, Heals become Greater Heals and ALL attack cards gain a +3 bonus. The effect ends after 2 Turns, his/her Energy resets to 1 and he can't Heal, Shield nor use Holy Strike for 5 turns.

Appearance: The screen briefly turns white then plays the Light Charge SFX. The Founder Champion glows brightly, wings spread, Shield on back and wields an improved version of the Blade of Awe on the other hand.

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